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Devlog
Drawing, Moving and Seeing with Code - Spring 2025
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Devlog
Week 9 - Hydra and P5Live
April 01, 2025
by
flemin
THIS WEEK we have been tasked with making unique visuals (2) using either Hydra or P5.live, or both. It’s the first step we need to take in becoming an algorave PRO! I quite prefer hydra at the mome...
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Week 7 - Ecosystem Project [CONTINUED]
March 17, 2025
by
flemin
FINAL VERSION of my code. This week, I am continuing where I had left off with my graffiti ecosystem. I’ve got quite a lot more to add to the project. STEP ONE - MAKING A GRAFFITI CLASS & FIXING PRE...
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Week 6 - Ecosystem [DRAFT]
March 11, 2025
by
flemin
THIS WEEK… I am working on the draft for this class’ Ecosystem project. We’ve been told to design a “self-running” digital environment composed of multiple classes/objects that interact with...
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Week 5 - Smart Robot ALFIE
March 04, 2025
by
flemin
The best way to describe this week’s assignment for DMSWC is the following: Create a robot named Alfie (roomba equivalent) that picks up objects on one half of the canvas and deposits them on the ot...
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Week 4 - Generative Daily Project
February 25, 2025
by
flemin
This week, we were tasked with creating a sketch that will generate random daily content using seeds. John and I began working together before we saw the “…meaningful and compelling” portion of...
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Week 3 - Creature Class
February 17, 2025
by
flemin
This week, we were tasked with creating a class for a ‘creature’ of our choosing to get better acquainted with object and class relationships in p5js. My idea for this assignment is to make a litt...
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Week 2 - Iceberg Simulation
February 10, 2025
by
flemin
Week 2 - Simulate an Iceberg in p5.js Step 1 - REVIEW I'm starting off this assignment by using the random perlin noise and random walk sketches we worked on in class as references for my slow moving...
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Week 1 - A LOGO Crazy Quilt
February 03, 2025
by
flemin
Step One - Deciding on a Quilt Pattern John Schroeder and I worked together on this project, and our first cooperative decision was on creating a four-patch quilt in LOGO. Here's the example we follow...
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